World Design for Video Games
Learn to design compelling game worlds by studying environment and level design, navigation, aesthetics, and storytelling, then applying these concepts through weekly creative, peer‑reviewed projects to develop presentation‑ready game world concepts.
What you'll learn
- Understand how game worlds support gameplay, story, and player experience
- Analyze existing games and the art and influences behind their worlds
- Explore environment and level design fundamentals, including navigation and pacing
- Research and gather visual inspiration to inform unique world concepts
- Develop and present proofs of concept for original game environments
Skills you'll gain
- Create conceptual designs for original game worlds
- Apply environment and level design principles to support gameplay
- Use research and visual references to inform world aesthetics
- Design navigation, layout, and spatial progression in game levels
- Communicate game world ideas through presentation‑ready proofs of concept
Prerequisites
- • No prior experience required
Who this course is for
- → Aspiring game designers interested in world and environment design
- → Artists and creatives wanting to conceptualize video game environments
- → Beginners seeking foundational skills in game design and storytelling
Provider
Coursera
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