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Unreal Engine C++ The Ultimate Game Developer Course

21,343 Enrolled Students

Course Features

Partner
Level
All levels
Start Date
Duration
1 year
Access
Full lifetime access
Certificate
Certificate of completion

Unreal Engine C++ The Ultimate Game Developer Course

21,343 Enrolled Students

What you'll learn

  • How to program in Unreal Engine with C++.
  • How to create a complete UE4 game from start to finish.
  • Those with no experience in Unreal Engine will master Unreal.
  • Combat, adventure game mechanics, platforms, game saving/loading and menu design.
  • Those already experienced in game development will further expand their skills.
  • Those who already develop in another engine such as Unity will master Unreal.

Requirements

  • Basic understanding of C++ or a similar language (C#, Python, Java, etc.)
  • No experience in Unreal Engine needed.
  • Memory space on computer for Unreal Engine, Visual Studio or XCode, and game assets (meshes, animations, etc.)

Description

In this series, you will learn Unreal Engine C++ programming from the basics all the way up to packaging a complete video game. You will learn all of the following and more:

  • Object, Actor, Pawn and Character creation, and the differences between these classes
  • Coding a complete character class, complete with animations and user input
  • Finding a nearly endless selection of free assets and how to download and use them for your game
  • Enemy movement and behavior
  • Combat with melee weapons
  • Picking up and equipping items
  • Damage, Hit Points and Death
  • HUD elements including Health and Stamina Bars as well as Icons
  • How to create menus, including a Pause menu
  • Saving and Loading game data even after turning off the computer or exiting the game
  • Switching levels in game
  • Floating platforms using interpolation
  • Timers for delays in game logic
  • Trigger volumes, pressure switches, and doors
  • Bombs, explosives and hazards
  • Logging and drawing spheres for debug purposes
  • Using C++ concepts applied to game development
  • Much much more!

This is a C++ course and some basic knowledge of the C++ (or a similar language) is needed. If you don't have the basics of C++ down, my first course teaches everything you need to know for this course.

Who this course is for:

  • Aspiring game developers.
  • Those wanting to enter the games industry as a game programmer.
  • Indie game developers who want to create their own games.
  • Anyone who wants a COMPLETE game in their portfolio!

Instructors

About the instructor

Stephen Ulibarri-udemy

When I earned my bachelor’s degree in Chemical Engineering, I was exposed to the world of programming. I was instantly hooked. I have a passion for game development and a love for creative problem-solving. I have written and self-published a science fiction novel and love all things creative. I have experience assisting and tutoring in engineering, mathematics, physics, chemistry, and programming.

I have since gained professional industry experience in the world of surgical simulations. It is extremely rewarding and my passion is to pass on my knowledge so others can achieve a highly engaging and fun career as I have!

I enjoy biking, drawing, 3D-design, and procedural generation in video games. I am currently teaching how to implement algorithms such as procedurally-generated level creation techniques on my YouTube page: Druid Mechanics.

I have also written a book on Unreal Engine C++, available on Amazon, titled: Unreal Engine C++ The Ultimate Developers Handbook.

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What you’ll learn

  • How to program in Unreal Engine with C++.
  • How to create a complete UE4 game from start to finish.
  • Those with no experience in Unreal Engine will master Unreal.
  • Combat, adventure game mechanics, platforms, game saving/loading and menu design.
  • Those already experienced in game development will further expand their skills.
  • Those who already develop in another engine such as Unity will master Unreal.

Requirements

  • Basic understanding of C++ or a similar language (C#, Python, Java, etc.)
  • No experience in Unreal Engine needed.
  • Memory space on computer for Unreal Engine, Visual Studio or XCode, and game assets (meshes, animations, etc.)

Description

In this series, you will learn Unreal Engine C++ programming from the basics all the way up to packaging a complete video game. You will learn all of the following and more:

  • Object, Actor, Pawn and Character creation, and the differences between these classes
  • Coding a complete character class, complete with animations and user input
  • Finding a nearly endless selection of free assets and how to download and use them for your game
  • Enemy movement and behavior
  • Combat with melee weapons
  • Picking up and equipping items
  • Damage, Hit Points and Death
  • HUD elements including Health and Stamina Bars as well as Icons
  • How to create menus, including a Pause menu
  • Saving and Loading game data even after turning off the computer or exiting the game
  • Switching levels in game
  • Floating platforms using interpolation
  • Timers for delays in game logic
  • Trigger volumes, pressure switches, and doors
  • Bombs, explosives and hazards
  • Logging and drawing spheres for debug purposes
  • Using C++ concepts applied to game development
  • Much much more!

This is a C++ course and some basic knowledge of the C++ (or a similar language) is needed. If you don’t have the basics of C++ down, my first course teaches everything you need to know for this course.

Who this course is for:

  • Aspiring game developers.
  • Those wanting to enter the games industry as a game programmer.
  • Indie game developers who want to create their own games.
  • Anyone who wants a COMPLETE game in their portfolio!